
There are a variety of classes taught at Ilvermorny School of Witchcraft and Wizardry. These include both the core curriculum and the electives, available from third year forward. In the fifth year, students take the L.A.M.P. (Levels of Aptitude in Magical Performance) exams to determine whether they can achieve a score high enough to continue to N.I.C.E.-level (Nearly Impossible Competency Exam) courses in the remaining two years. Some classes, including core classes, may be dropped in the sixth year. Specialized courses such as Alchemy become available in the sixth year provided there is sufficient demand. All students do, however, have a choice to drop a class if they become a burden, aside from the core curriculum.
First Year
Basic Magical Theory I
Magical History of the World I
Charms I
Potions I
Defense Against the Dark Arts I
Transfiguration I
Herbology I
Broom Flight I
Second Year
Basic Magical Theory II
Magical History of the World II
Charms II
Potions II
Defense Against the Dark Arts II
Transfiguration II
Herbology II
Broom Flight II (Optional)
Third Year
Intermediate Magical Theory
Magical History of North America I
Charms III
Potions III
Defense Against the Dark Arts III
Transfiguration III
Herbology III
Broom Flight III (Optional)
Two or More Elective Courses
Fourth Year
Magical History of North America II
Charms IV
Potions IV
Defense Against the Dark Arts IV
Transfiguration IV
Herbology IV
Broom Flight IV (Optional)
One Native or Foreign Magics Class
Two or More Elective Courses
Fifth Year
Charms V
Potions V
Defense Against the Dark Arts V
Transfiguration V
Herbology V
One Social Science Class
One Native or Foreign Magics Class
Two or More Elective Courses
Sixth Year
Charms VI
Potions VI
Defense Against the Dark Arts VI
Transfiguration VI
Herbology VI
One Social Science Class
Three or More Elective Courses
Seventh Year
Charms VII
Potions VII
Defense Against the Dark Arts VII
Transfiguration VII
Herbology VII
Four or More Elective Courses
Electives are courses you can choose, while compulsory courses are mandatory courses that you must study to meet your program requirements. Electives, when added to the compulsory courses, make up the total number of units needed to complete your degree.
Note: The sixth and seventh years are when students tend to begin Field-Specific courses, as well as embark on internships in fields of interest. Because of this, at the end of the fifth year after the LAMP (Levels of Aptitude in Magical Performance) tests are administered, students are brought into a meeting with a counselor (often their Head of House) to discuss possible career futures. Some of the “required” classes for these two years can be dropped based on the schedule and agenda of the student in question, as well as their LAMP test scores.
General Electives
Care of Magical Creatures I - V
Enchantments I - IV
Ghoul Studies I - III
Divination I - V
Xylomancy I - V
Arithmancy I - III
Study of Ancient Runes I - III
Astronomy I - V
Magical Linguistics I - III
Martial Magic I - III
No-Maj Studies I - IV
Basic Healing I - III
Social Sciences
Magical History of The United States of America
Magical History of Mexico
Magical History of Canada
Magical History of South America
Magical History of Central America
Magical History of Continental Africa
Magical History of the Middle East
Magical History of Western Europe
Magical History of Northern Europe
Magical History of Eastern Europe
Magical History of the Mediterranean
Magical History of Western Asia
Magical History of Russia
Magical History of Eastern Asia
Magical History of Southeast Asia
Magical History of Oceania
Magical Governments
Native & Foreign Magic
Native American Practices I & II
Hawaiian and Polynesian Witchcraft
Caribbean Witchcraft
Mexican Wizardry
South American Magic I & II
African Sorcery
Ancient Egyptian Rituals
Hebrew Practices
European Witchcraft
Celtic Druidism
Nordic Runecraft
Hindu Practices
Chinese Sorcery
Japanese Practices
Creative Arts
Dancing and Spellcasting I - III
Choral Sorcery I - III
Instrumental Magic I - III
Spellsongs
Magic in Visual Art I - III
Magical Sculpting
Foreign Languages
Algonquian Languages I - III
Arabic I-III
English I - III
French I - III
German I - III
Iroquoian Languages I - III
Italian I-III​
Latin I - III
Mandarin Chinese I-III​​
Siouan Languages I - III
Spanish I - III
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Field-Specific Courses
Advanced Healing I & II
Alchemy I & II
Magizoology I & II
Curse-Breaking I & II
Advanced Magical Theory I & II
Magical Archaeology and Anthropology I & II
Magical Construction I & II
Advanced Martial Magic I & II
Spiritual Studies I & II
Advanced Arithmancy I & II
Advanced Runecraft I & II
Potioneering I & II
Inter-Species Diplomacy I & II
Theoretical Magiphysics I & II
Magriculture I & II
Magitech I & II
Advanced Divination I & II
Extracurricular Activities are those that fall outside the realm of the normal curriculum of school education, performed by students. Extracurricular activities exist for all students. Such activities are generally voluntary (as opposed to mandatory), social, philanthropic, and often involve others of the same age. Students and staff direct these activities under faculty sponsorship, although student-led initiatives, such as independent newspapers, are very common.
Sports Clubs & Teams
Duelling Club
Gobstones Club
Quodpot
Wizard’s Chess
The Arts
Art
Rolling Tones (Choir)
Orchestra
No-Maj Art
No-Maj Music
Photography
The Conjuror (Newspaper)
Member-Led Clubs
Book Club
Drama Club
Cooking Club
Boxing Club